Tuesday, August 16, 2011

Too many good games this Fall

I'm looking out at the release calendar for this Fall and it's looking mighty full of games I want to play.   As of right now, the games I'm looking forward are:
  • Shin Megami Tensei: Persona 2: Innocent Sin
  • Batman: Arkham City
  • Atelier Totori: The Adventure of Arland
  • The Elder Scrolls V: Skyrim
  • Uncharted 3
  • Halo: Combat Evolved Anniversary
  • Gears of War 3
  • Assassin's Creed: Revelations
  • Resistance 3
  • Disgaea 4: A Promise Unforgotten
  • Driver: San Francisco
  • God of War Origins Collection
That's a lot of games.

How am I going to play all of those?  Geez.

Thursday, August 11, 2011

What I want to see in the next Assassin's Creed

So a new Assassin's Creed is coming soon (November to be specific) and while the core gameplay hasn't changed there's been tweak and changes that have had major impacts to the overall feel of the game.

Going forward, here's some changes I'd like to see in future games.
  • Bring back the Kingdom - The first game had this rather huge area that you had to travel through to get to and from each major city.   There was a number of viewpoints, Templars, and flags to collect there.   It was a huge wide open space that made the game feel rather large.   For the impatient, once you had traveled to a particular city you could fast travel but I liked knowing that I could ride through the kingdom.  With the exception of a single road at one point in the ACII (which I actually really liked), the game never let you travel from city to city.  And since ACB was all in a single city, well there you go.
  • Add difficulty levels - Let's face it, Assassin's Creed is easy.  It would be nice if the game had additional difficulty level or maybe even a New Game + option.  The full sync addition to the missions in ACB was a really nice addition, but why no Achievements/Trophies for my electronic bragging rights?
  • Try to stay historically accurate (aka - Don't get too crazy) - The War Machines from Brotherhood provided an interesting diversion, but it started to take the series in a bit of a, "Hey that's not in my history books" direction.
  • Bring back the investigations - I don't necessarily mean that you need to have it quite as rigid as it was in the first game, but every once in a while (more so in AC II), you'd get a contract with no rhyme or reason and somehow you know exactly where they would be and what they would be doing.   I actually liked doing some of that find out myself.
  • Pickpocketing - I used to be able to pickpocket.  Bumping to people is all fine and good for small change but I want to be able to take that nice shiny dagger they have in their belt.
  • More Cities - Rome was nice, and it was huge, but I kinda wanted to be able to go to other places (and travel to get there).
  • More side missions - I love all the hidden catacombs and places that you can explore in ACII and ACB.  Keep that stuff coming.
  • Keep the flashbacks coming - I loved the bits with Altaïr in ACII and the sidestory with Cristina in Brotherhood.  Let's have more of that please, maybe some Desmond backstory would be interesting.
  • 100% Sync Achievement/Trophy - There should be an achievement/trophy for this.  And while we are at it, how about a bonus cutscene or something.
Of course, I also want them to continue the great story and gameplay, but I think the above would help.

Sunday, August 7, 2011

Cleaning house

I was cleaning up and putting away some games and I realized I have quite a few duplicates of games.   More than I actually thought I did.  Why?

For years I was a PC only gamer. Consoles were for the unwashed masses.  The only people who gamed on them were kids, or uneducated adults who couldn't find their way around an autoexec file.

PC gaming controls were better, the graphics were better, the customization was better, the multiplayer was better, everything was better on the PC.

However, there were a few titles here and there that made me consider getting a console, that is, until they actually released a PC port.

Those days have long since passed and I now embrace all forms of gaming, from consoles, to handhelds, to smartphones and of course, the PC.  But as a result of my stance against console gaming, I had picked up a few titles that, once I began collecting console games, I ended up getting another console copy.

Which takes me to my dilemma.  Most of the duplicates I have were ported to the PC and while they may actually look better on the PC due to higher resolution, they generally don't control as well, as they were designed with a controller in mind and they are, in some cases, a pain to run.

I do generally frown on eliminating titles from my collection as I have done it in the past and always regretted it, but this time is different as I am not ridding myself of the title completely, just the duplicate copy.   So what should I do?  Should I get rid of the duplicate copies?  Or keep them for posterity's sake?

In case you are wondering, here's the duplicate game list:
  • 007: Nightfire (this one I could arguably keep as the PC game differs in content from the console)
  • American McGee's Alice (I now have a copy of this with my Alice Madness Returns on the PS3)
  • Assassin's Creed (Extra content on the PC! Who hoo!)
  • Call of Duty 2
  • Chronicles of Narnia: The Lion, The Witch and the Wardrobe
  • Darkened Skye (I can't even get this to run on XP/Vista)
  • Dune 2000 (This is one where I think I should get rid of the console version)
  • Elder Scrolls III: Morrowind + Expansions
  • Elder Scrolls IV: Oblivion + Expansions
  • Fable
  • Final Fantasy VII
  • Final Fantasy VIII
  • Grand Theft Auto III
  • Grand Theft Auto: Vice City
  • Gun
  • Half-Life 2 (This is the CE version just FYI)
  • Half-Life 2: Episode 1
  • Halo: Combat Evolved
  • Harry Potter and the Goblet of Fire
  • Jade Empire
  • Lego Star Wars II: The Original Trilogy
  • Metal Gear Solid
  • Oni
  • Red Faction
  • Star Wars Episode 1 Racer
  • Star Wars Rogue Squadron
  • Tomb Raider
  • Tomb Raider II
It would pain me to do so, but there's alot of those that I know I'll never play, so I feel like I should just be done with them.

What do you think?

Friday, July 29, 2011

The Juggernaut of Gran Pulse

Ran into this guy during my travels.  I'm I don't think I was really ready to face off against him as I was just exploring but I did eventually take him down.  Took almost 25 mins, but eventually he succumbed to my blade!

Sunday, July 24, 2011

The end of Harry Potter...

Please note, there are Harry Potter spoilers below, so read at your own risk:

It's been a few days since I finished my Harry Potter Marathon.  I've seen the last movie as well, and as a result, there's been a bit of a letdown since I finished.  Far from being disgusted and frustrated with a crappy movie tie-in, I left the series feeling satisfied, and wanting more.

It seems that in the gaming media, trashing movie tie-ins is considered a safe and fun thing to do.  As I played through each of the Harry Potter games starting way back with the 2001 PlayStation 1 release of Harry Potter and the Sorcerer's Stone and ending with this years PlayStation 3 (and 360/Wii/PC) release of Harry Potter and the Deathly Hallows, Part 2 the one constant that I kept seeing was that the reviewers had it all wrong.

Perhaps it's because the reviewers try to review the games in a vacuum.  Meaning, that they play through the game and judge it as a stand-alone product.  Perhaps they are looking for innovation.  I'm not really sure what it is but a movie tie-in game isn't designed as an innovated product.  It's there for fans of the movie, and as such should be judged accordingly.

Let me clear, none of the Harry Potter games I've played would be able to compete with a Super Mario Galaxy, or Red Dead Redemption, or Ratchet and Clank, or Assassin's Creed.  But when I see a game get a 4.0 (GameSpot's review of Harry Potter and the Deathly Hallows, Part 2), that to me says, "Do not play this game as there are no redeeming qualities in this title and you will probably want to gouge your eyes out after you are done playing this."

However, far from that, I found all the games to be fun, engaging and at times, challenging.   If there is any complaint to be leveraged against the games, it's that they are far too short, if you plan on just playing through the story.  If you decide to maximize your playtime with each game by completing everything, you can probably at least double your playtime, thus increasing the value derived from each game.

The games, like the books and movies, have evolved and matured over time.  You can almost see this transition just by viewing the covers from each of the games, starting with the cartoon Harry Potter on the Sorcerer's Stone cover to the photo of Daniel Radcliffe, Emma Watson, and Rupert Grint with a burning Hogwarts in the background.


The first few games were fun, with a bare skeleton of a storyline.  They took quite a lot of liberties with the source material, but in the end they were enjoyable if somewhat disjointed from a narrative standpoint.  From a gameplay standpoint they were like platformers, with a minimal amount of combat but lots of levels to navigate while solving puzzles from level to level.

Goblet of Fire took a completely different approach, going for a more combat focused game while being structured like a Mario game.  Throughout the game there was a total of 38 Triwizard shields you could get (much like stars in Mario) and you had to earn a certain number before you could unlock the next level.   While there was more combat, it really just ended up being a button masher to cast jinxes as quickly as possible.  Being strictly level based, this game dropped almost all the narrative in favor of the gameplay.  Unless you read the books or saw the movie, you would hopeless lost.  I'm sure the majority of players were in one or both of those categories but it still would have been nice to have a bit more narrative to the game.

With Order of the Phoenix and Half-Blood Prince, the gameplay changes once again, this time to an open world/sandbox style.   You are given the whole of Hogwarts to wander about in and out of, and these two games represent two of the best games in the series.  Both game stick to a light version of the story presented in the movies, with a few embellishments but have added tons of items to do in each game, with collections, classes, Quidditch, and more.  Just being able to walk freely through Hogwarts is great in and of itself.  Between the two, I'd give the edge to Half-Blood Prince as everything looks better, there's a bit more variety in the events, dueling was really fleshed out as a combat mini-game and the game was actually really funny.

The series took yet a final turn with the two Deathly Hallows games.   Both games had a much tighter narrative and the gameplay itself change to a third-person shooter.   Best comparison I can make would be that the games were like Harry Potter meets Uncharted.   Part 1 had some issues both in narrative (Did you know that Harry Potter, while on the run from the Death Eaters and searching for Horcruxes, would often times pop over to various locations and directly confront the Death Eaters and Snatchers to save Muggle-born wizards and witches?  Not really keeping a low profile there, eh Harry?) and gameplay.  Thankfully, almost all the issues were addressed with Part 2 which ended up being a great adaptation of the events in the movie.  There were fantastic moments captured in the game, that we don't necessarily see on screen, such as Seamus readying the bridge for destruction, or Ron and Hermione's dungeon crawl to the Chamber of Secrets.  Of course one of best moments was the long walk as Harry went to the forbidden forest, attacked by Death Eaters at first and then taunted as they realized that the great Harry Potter was actually going to give himself up.  After I completed the game and the credits rolled, I was treated to a montage of all the past Harry Potter video games, which, for me, especially having just finished a Harry Potter marathon, was a fantastic ending to the series.

It was a great run, and while I am sad that the current marathon is over, I'm happy to say that I don't think it's really over.  There's quite a few of those Harry Potter titles that still need to be completed.  Maybe in the future, I can do a Harry Potter Completion Marathon.

2012 sounds good right?

Sunday, June 26, 2011

Harry Potter Marathon Awesome moment!

While playing through the PS1 version of Chamber of Secrets I ran into what is probably one of the best parts so far. Afte Malfoy refers to Hermione as a Mudblood, Ron casts (or attempts to cast) a spell on Malfoy it backfires and Ron starts vomiting.   Here's the image as I try and keep up with Ron on the way to Hagrid's Hut.  Note the image of Ron at the bottom.  He's vomiting!


And then the best part of the game so far.   When I get to Hagrid's Hut, I get to catch Ron's slug vomit!  Sorry about the sound but I recorded it on the fly with my phone.   If I have the option of replaying this level maybe I'll try and get a better capture.

Friday, June 24, 2011

Mario Marathon time again!









Oh yes, it's Mario Marathon time time again.  Go and visit and donate (if you want)!

http://www.mariomarathon.com/

Friday, May 20, 2011

Collection Milestone!

Wow, I wasn't really paying attention this month but I realized just a day or so ago that I hit a pretty big milestone.   I now have over 100 PlayStation 3 titles, 101 to be exact.   I'm not referring to playable games or expansions, I'm talking about retail discs.  My backloggery count is a bit more generous as it counts expansions and compilations, so it's sitting at 124.   But from a collection standpoint, I prefer to use the number that represents the physical media.

In celebration of this milestone, I thought I'd figure out, from a retail standpoint (that is physical media) just exactly how many titles I have for the PlayStation platform:

PlatformTitles
PS188
PS2267
PS3101
PSP80
Total536

So my total retail PlayStation collection represents roughly 1/3 of my entire collection.   I'm a bit surprised, I always knew I was a bit of a PlayStation fan, but I didn't realize that it accounts for 1/3 of my total collection.   Wow.   Call me a true PlayStation Fanboy I guess.

Saturday, May 7, 2011

This month in collecting - April 2011

Wow this last month went by really fast. I don't know why but for some reason, April has zoomed by. I had a very busy month from a work standpoint, so that probably had a lot to do with it. But who cares about my work, lets get on with the acquisitions!

Below is everything I picked up in the month of April.  Clicky the pics for larger images!

The Legend of Heroes: Trails of the Sky
I love all the box sets that Xseed has been putting out and I obviously could not let this one pass me by. It also helps that I do like The Legend of Heroes so it's a win-win for me.